πŸš€ Looking to get your Business Online? BD Digital Creations

FiR3

Where Teamwork Ignites Victory

Server 277 Alliance Knowledgebase

πŸ”₯ Welcome to FiR3

We're excited that you're considering joining FiR3, a community built on teamwork, communication, and a shared drive to grow stronger together. Whether you're a seasoned veteran or still finding your footing, you'll find a supportive home here.

🀝 Teamwork & Communication

FiR3 thrives because our members look out for each other. We coordinate, we strategize, and we communicate — not because we demand perfection, but because we know how much stronger we are when we work as one.

🎯 Participation Without Pressure

We encourage everyone to take part in all alliance events. Participation helps the whole alliance grow, but we also understand that real life comes first. Show up when you can, communicate when you can't, and you'll fit right in.

πŸŽ–οΈ Veteran Support

Our alliance is home to many knowledgeable, long-time players who are always happy to answer questions, share strategies, and help you optimize your heroes, marches, and progression. No one fights alone here.

⛏️ Dig Protocol: The 5-Minute Rule

To maximize rewards for everyone, FiR3 follows a simple but important dig mandate:

Arrive at the dig site and wait 5 minutes before entering.

This ensures the maximum number of members can join and receive the bonus reward. It's a small delay that pays off big for the whole team.

πŸ›‘οΈ Shielding During Battle Events

During major battle events — especially Enemy Buster and State vs. State — we require all members to shield up. This protects your resources, preserves alliance strength, and prevents unnecessary losses that can set the whole team back.

If you're looking for an alliance that values teamwork, respects your time, and helps you grow stronger every day, FiR3 is ready to welcome you. Let's build something powerful together!

🏦 Weekly Vault Plan

Week of 1 April 2026

This is the current vault plan for this week. If you have any vaults you would like added to the list then let me know and we can spread them out.

All times in Apocalypse Time

MondayOptio17:30
TuesdayA1andy17:00
WednesdayBzzool17:00
ThursdayToaste17:00
FridayDaringDragon17:00
SaturdayJedicheetah19:00
SundayEagleEye07:00

This is a rough guide and best efforts as plans can change etc.

πŸ—ΊοΈ Canyon Clash Map

Tap Swap Sides to flip team positions. Team assignments shown for current orientation.

⭐ Home
πŸ’€ Boss
⭐ Enemy
πŸ₯ Hospital
πŸ₯ Hospital
🏰 Barracks
🏰 Barracks
⚑ Core
πŸ’§ Water
πŸ’§ Water
πŸ’§ Water
πŸ’§ Water
πŸ’§ Water
πŸ’§ Water
πŸ’§ Water
πŸ’§ Water
πŸ’§ Water
πŸ’§ Water
πŸ’§ Water
πŸ’§ Water
⭐ Base πŸ₯ Hospital 🏰 Barracks ⚑ Core πŸ’€ Boss πŸ’§ Water

πŸ”₯ Universal Rules

Follow your squad orders. Move as a team. Win together.

  • Move as a group — don’t solo push
  • Hold your assigned building when not rotating
  • Don’t chase enemies across the map
  • Focus the easiest/weakest target first (fast kills win fights)
  • If outnumbered, pull back and regroup — don’t feed
  • Stay with your squad and follow your squad leader’s movements
  • If you get knocked out and respawn at HQ, teleport back to your assigned area immediately — UNLESS it’s time for a Captain or the Energy Cell, then go straight to that objective
  • Highest personal points come from TvT and HQ attacks, then holding and reinforcing buildings. A few can be collected by mining
🚫 TP LOCK: No teleporting 3 minutes before any Captain or the Energy Cell. Stay free to teleport instantly when the objective spawns.

A Team A — Vanguard Elite

Route: Hospital → Captain 1 → Captain 2 → Energy Cell → Hospital

  • Capture Hospital near enemy spawn
  • Go to Captain at 5:00
  • Go to Captain at 15:00
  • Capture Energy Cell at 20:00 — focus on taking out enemy tanks
  • Return to your Hospital between objectives
  • If your area is under control, assist squads B, C, or D

B Team B — Frontline Bravo

Route: Hospital → Captain 1 → Captain 2 → Energy Cell → Hospital

  • Capture the Hospital closest to FiR3 spawn
  • Go to Captain at 5:00
  • Go to Captain at 15:00
  • Energy Cell at 20:00 — attack enemy’s strongest HQs together
  • Return to your Hospital between objectives
  • If your area is under control, assist squads A, C, or D

C Team C — Shield Squad

Route: Military Base → Hold → Captain 3 → Military Base

  • Capture the Military Base near enemy side (activates at 10:00)
  • Capture or reinforce ONE nearby Hospital or Water Refinery in your zone
  • Energy Cell at 20:00 — attack enemy’s strongest HQs together
  • After Energy Cell is captured, you can fight, capture buildings in your area, and have fun!

D Team D — Watchtower Squad

Route: Military Base → Hold → Captain 3 → Military Base

  • Capture the Military Base near FiR3 side (activates at 10:00)
  • Capture or reinforce ONE nearby Hospital or Water Refinery in your zone
  • Keep ONE unit at home (HQ defender) at all times to protect your HQ
  • Do NOT go to Captains 1, 2, or Energy Cell
  • Go to Captain 3 at 25:00
  • Return to your Military Base after Captain 3

πŸ”₯ Important Notice to All FiR3 Teammates

This is a reminder to all current teammates about our core communication principles and mandates that keep our alliance strong and successful.

🀝 Communication & Teamwork

Our strength lies in our ability to communicate clearly and work together. Please continue to coordinate your strategies and share updates regularly. Remember, teamwork is not about perfection but about supporting each other to achieve victory.

⛏️ Dig Mandate: The 5-Minute Rule

To ensure everyone benefits from dig rewards, please arrive at the dig site and wait for 5 minutes before entering. This small wait helps maximize participation and rewards for the entire alliance.

Arrive at dig → Wait 5 minutes → Enter together → Maximum rewards for all!

πŸ›‘οΈ Shielding During Battle Events

During major battle events such as Enemy Buster and State vs. State, all members are required to shield up. This protects your resources and helps maintain our alliance's strength.

🎯 Participation

We encourage participation in all alliance events, but understand real life comes first. Please communicate if you cannot participate so we can plan accordingly.

Thank you for your commitment and cooperation. Together, we continue to build a powerful and united FiR3 alliance.

We ask that you send a message back acknowledging this notice and agreeing to be the best team player you can be!

— The FiR3 Leadership Team

πŸ† Glory Wars FAQ

Everything you need to know about Glory Wars, the Mega Hive defence line, Warlord hunts and the weekly schedule. Read this before each Glory War cycle so you don’t cost the alliance points or get penalised.

1. Who takes City 1 in the corner?

SA01.

2. By when must the Hive be completed each week?

The Hive must be completed by Monday at 18:00 server time.

3. How many people must each alliance contribute to the Warlord hunt?

The top five alliances must each provide seven players. This applies to all three battle times, both for their own fights and when supporting other alliances. In other words, at each of the three battle times, the top five alliances must field seven players.

All other alliances are expected to provide three to four players at each time as well.

4. What are the penalties for creating gaps because the defence line teleports away?

We follow strict and clear rules. Players must not teleport away without proper coordination. If the responsible representative of a group fails to manage their members, or if an alliance cannot control players who leave and create gaps, consequences will apply.

Both the responsible representative and the players involved can be reset to zero as a penalty. In cases of repeated violations or continued creation of gaps in the defence line, the entire alliance may be excluded from the Mega Hive.

Ultimately, reliability is expected. Every alliance should know their members well enough to assign dependable players to defence positions. After many seasons, everyone should be aware of who they can and cannot rely on.

5. What do we do during in-house wars?

All alliances must continue to participate in Glory War and the Mega Hive as usual.

  • Attacks on alliance centres are strictly forbidden.
  • All fighting must take place exclusively in TvT.
  • Support from other alliances is not allowed.
  • The use of a nuke is also prohibited.

6. What to do when Tyrant is on Tuesdays?

On Tuesdays, there is only one option for tyrants: after all Glory Wars. The 01 alliance who hold this city will also do tyrant after all GW.

For those who are whining — there is a button for offline participation.

7. Farm Alliances

Farm alliances have to bring their HQ over for our defence line. Don’t hold cities with your farm alliance.

Then everyone can buy alliance teleports at the Alliance Shop.

8. How and when will Glory Wars be set up each week?

Saturday
  • Availability poll will go out.
Sunday
  • Based on poll, attack and defence teams will be picked for both potential time slots.
  • Unavailable players will be asked to start making their way to the Mega Hive.
Monday
  • Opponent selection made and time slot known.
  • AC1 buildings will be removed.
  • Defence and strike teams announced along with strategy.
  • Defence team to teleport next to AC1.
  • Unavailable players to keep filling gaps.
  • Strike team TP to outskirts of Mega Hive.
Tuesday
  • Help other alliances with their fights.
  • Fight strategy reposted.
  • Battle, win πŸ†.
  • Stay in Mega Hive until the last fight at 10:30pm server time.

— FiR3 Glory Wars Briefing