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Last Z Wiki

Server 277

Official Last Z: Survival Shooter wiki

I am currently playing on Server 277, so all guides and strategies reflect the current season on that server.

Special thanks to the FiR3 & EMBR leadership for their support, and especially to Dreads for providing a majority of the content that made this wiki possible.

Alliance Ranks (Quick Guide)

Last Updated: 22 February 2026 at 12:40 GMT

R5 Leader

Final decision-maker + alliance diplomat (main contact for other alliance leaders).

Handles: conflict resolution, logistics, city captures, season centres + rally points, manages 3+ extra server chats, and everything in R4.

R4 Admin / Officers

Runs daily alliance operations + helps keep things organised.

Tasks include: setting event times, reminders/notices (events, growth, rules, questions), teleport coordination, shield reminders, strategy planning + sharing, member support, and being the contact for other groups' R4s/players.

Event availability is not mandatory, but strongly encouraged.

R3 Core Members ("Model Citizens")

Attend most events, participate + vote, read chat, shield properly, and keep a decent VS score.

R2 Casual Members

Join some events, sometimes forget shields, VS score usually below 6M/week.

R1 New / Inactive / Problem

Newbies, very low activity, unresponsive members, or problematic behaviour.

NAP & Looting Policy

Last Updated: 22 February 2026 at 12:40 GMT

We win by staying aligned.

NAP10

We're under NAP10. The top 10 alliances (including their farms) are protected from looting. That protection applies only to the top 10.

Key rules:
  • If a non-NAP alliance loots a NAP alliance, that's allowed. Our farms can also be hit.
  • Defence is always allowed. If a Pred HQ attacks our farm Hive, we can zero that HQ. Once it's handled, it's done — no revenge chasing across the map.
  • Tiles remain protected under NAP.
  • If a NAP alliance member attacks your farm or main HQ, flag it immediately and defend yourself like you would any other attack.

Looting Standards

Looting is part of the game, but we operate with standards. BcEm is not a bully alliance.

  • Take what you need — don't over-farm just because you can.
  • If someone fights back, consider pulling off. If appropriate, offer advice instead of escalating.
  • If someone comes at you aggressively, disengage and let leadership know. R5 will handle it.
  • Respect is the brand — including in direct messages.

HQ Targeting

Be mindful of HQ levels. If you're level 27, avoid repeatedly farming level 22s. When possible, target within 1–2 levels (e.g. 25–26). It won't always be perfect — just keep it a fair game.

If you have questions or run into issues, reach out to R5 or anyone on the R4 team.

Tank Wrenches Requirement

Last Updated: 22 February 2026 at 12:40 GMT

Total wrenches needed to upgrade your tank at each level. Tick off levels as you complete them.

0 / 19 completed
Done Level Wrenches per sub-level Sub-levels Total wrenches Cumulative total Upgrade Target
55 12 5 60 60 Hercules
60 18 5 90 150
65 18 5 90 240
70 24 5 120 360
75 20 8 160 520
80 25 8 200 720
85 30 8 240 960
90 35 8 280 1,240
95 40 8 320 1,560
100 45 8 360 1,920 Dual Barrels
105 50 8 400 2,320
110 50 10 500 2,820
115 74 10 740 3,560
120 74 10 740 4,300 Snowplow
125 100 10 1,000 5,300
130 100 10 1,000 6,300
135 124 10 1,240 7,540
140 124 10 1,240 8,780 Destroyer
145 149 10 1,490 10,270

Capital Clash

Last Updated: 22 February 2026 at 12:40 GMT

The more players that participate, the more likely we are to win — and the bigger the rewards for everyone.

Overview

There are two types of Capital Clash:

  1. Peaceful handover — every other Friday, a State 277–only event where the presidency is passed over. No rewards.
  2. Cross-state battle — on the Saturday after State Ruler competitions, we fight another server and either invade their capital or defend our own. Big rewards are up for grabs and every player is encouraged to take part.

This guide focuses on the cross-state battle (type 2).

All times and days stated are in server time, not local time.

Invasion Rights (State Ruler)

From Sunday to Friday before a Saturday Capital Clash, we compete against another state in State Ruler. It is points-based — whichever state has more points by the end of Friday wins the right to invade the other capital. The loser must defend.

It is critical that all players do their daily tasks against the specific state we are competing with:

  • Plunder Missions — bounty missions and trucks from the opponent state, where possible.
  • Arena — daily winner gets points.
  • Full Preparedness — daily winners get points.
  • Furylord — highest damage gets points. Each day a selected hero or faction gives a damage boost — use that hero/faction for all 4 attacks for maximum points.
  • VS Duels — daily winners get points.
Remember: It might seem small on an individual level, but it makes a real difference when we ALL focus on the same state.

How the Event Works

The winning state can invade any time after reset on Saturday morning. Teleports are free. The losing state cannot teleport to the winner's state.

  • The event lasts 4 hours, starting at midday on Saturday.
  • Between reset and midday, the invading team positions around the defending capital for their assault.
  • Once the capital reaches 100% damage, the event ends with a successful invasion.
  • If damage does not reach 100% within 4 hours, the event ends with a failed invasion.
  • After the event, the invading state can stay and loot the defending state for the rest of the day.

The Mud Zone

All players should be aware that fighting in the mud incurs 30% extra troop losses on top of normal losses. You also cannot shield in the mud.

In the mud you will find the capital and 3 turrets. The turrets are the most effective way to damage the capital building, so they should always be the priority over hitting the capital with your tanks directly. If all 3 turrets are in our possession, then direct attacks on the capital can be done as well.

Warning: Rallies can indirectly cause problems because of how quickly the capital can change hands. Only start rallies when instructed by leadership.

Defence Strategy

When defending, every player should do one of two things:

  1. Actively participate — assist with rallies/reinforcements on Turret 2, engage enemy tanks in TvT to protect the capital, turret and friendly rallies. If enemy HQs teleport into nearby spaces, rally on them. Try not to attack alone. If a friendly HQ is destroyed, someone should fill the gap before an enemy can. Note: you will not be able to shield until you stop attacking for 10 minutes.
  2. Stay shielded — if you do not wish to actively fight, keep your shield up but try to reinforce anyone who does not have a shield. Do not start or join rallies, as this will deactivate your shield.

Remember to heal your troops in small batches of less than an hour.

Battle Tactic: Quick Missile

A coordinated rally tactic that cuts travel time to zero through reinforcement positioning.

  1. Form groups — 3 high-level HQs lead, plus a 4th support HQ. Each leader starts a group chat with 5 players who will reinforce them.
  2. Position — leaders and support set up in enemy territory, while their teams stay shielded on the grass.
  3. Reinforce — team members reinforce their assigned leader and wait for the rally call.
  4. Rally — leaders start rallies against enemy bases and tell their group to join. Only join the rally of the person you are actively reinforcing — this cuts travel time to zero.
  5. Fill gaps — the support HQ and its reinforcers fill remaining rally slots. If space remains, leaders and support send 2nd and 3rd marches.
Key: This tactic requires 100% teamwork. If one person gets distracted, it will not work.

Battle Groups

To streamline communication during Capital Clash, we use battle groups — group chats run by R4s to coordinate rallies and tactics.

  • Groups are not set up in advance (we can't predict exactly who will be online).
  • When you come online during the event, message in alliance chat and a group owner will add you.
  • You can be in more than one group, but don't spread yourself too thin — you must be able to defend your own HQ at all times.
  • Battle groups help separate crucial tactical information (rally invites, positioning) from general chat so nothing gets lost.

Event Schedule (Double Clash Weekends)

Some weekends feature back-to-back events. A typical schedule:

  • Capital Clash #1 — begins at midday Friday, lasts 4 hours. Typically a peaceful presidency handover, though TvT opportunities may arise.
  • Enemy Buster — begins at reset Friday night, lasts 24 hours. Other states can teleport to us and we can teleport to our VS opponent's state. Use shields while offline.
  • Capital Clash #2 — begins at midday Saturday, lasts 4 hours. The real fight against our State Ruler opponent. This is not peaceful — fight or shield for everyone at the Capital.

Rewards

Winning Capital Clash earns significant rewards including:

  • 50,000 Valor Medals — use these to buy gold equipment from the Merit Shop.
  • ~15,000 Badges — a substantial badge haul.
  • Winning Streak bonus — extra rewards for consecutive Clash victories.

For full information, check Events Centre → Capital Clash or State Ruler → Capital Clash in-game.

Enemy Buster

Last Updated: 22 February 2026 at 12:40 GMT

Hit fast, hit hard and always have an escape plan.

Overview

Every Saturday during Enemy Buster, you can teleport to other states to loot and invade for kills and points. Several other states will also be able to teleport to us. The pattern is simple — teleport in, raid, teleport out — but there are critical things to remember.

All times are in server time. Enemy Buster begins at reset on Friday night and lasts 24 hours.

Invading Other States

  1. Always go in a group — going alone is extremely risky. Coordinate so you can all attack the same HQ together, at the same time, and take fewer troop losses.
  2. Scout first — know which bases are too reinforced and would be a waste of time and troops.
  3. Share reports and locations in the chat as soon as possible.
  4. Avoid rallying when invading — it generally takes too long and nobody can teleport out while their troops are gathered for a rally. There are exceptions, but don't plan around being able to rally.
  5. Only hit nearby HQs — do not send troops far from your base. If your troops are a minute away and a defender teleports next to you, you'll have to wait that full minute before you can escape. You can be zeroed in far less than a minute.
  6. Hit a few bases, then leave — you can always come straight back to the same hive, but choose a different spot each time. The longer you stay in one position, the more likely you are to get jumped by defenders.
  7. Keep a random teleporter in your inventory — this is your only means of escape mid-fight. All troops must be inside your HQ for this to work.
  8. Plan from home — it is better to sit in State 277 and think/plan your next move than to linger in another state.
Remember: When you are attacking an alliance's hive, the defenders have the right to zero your base. There is no 50% rule or “no zeroing” rule — other states certainly don't hold back, so neither should you.

Defending Our Hive

  1. Use a shield while offline — the more people shielded, the less divided our forces are while defending.
  2. Consider shielding even when online — you can still reinforce other HQs in the hive while shielded. Reinforcements get a speed boost when both players are in BcEm territory, so we can always out-pace attackers.
  3. If shielded, do not launch attacks or rallies — this will drop your shield.
  4. If unshielded, stay vigilant — always scout enemies before attacking.
  5. Fill gaps in the hive — when teleporting back, fill a space near the centre, not the edge.
  6. Report enemy positions immediately — if you see an enemy teleport into the hive, share their location in alliance chat straight away.
  7. Use the free teleporter trick to move closer to enemy attackers, so you can reinforce friendly HQs more quickly.
  8. Keep your troops inside your HQ if you are being attacked — this gives you the best chance of surviving.
  9. If your HQ is about to fall, use a random teleporter to escape.

Combat Rules of Thumb

  • Solo: Do not attack anyone higher level than you.
  • Group: Make sure at least one member of the group is higher level than the enemy.
  • Rallying on defence: When attacking enemy HQs in our state, try to rally — you get attack and damage boosts, which means fewer troop losses.
  • Solo attacks on HQs: Only use your main (and maybe 2nd) squad. Sending all 3 squads can result in accidental mass troop death, leaving you unable to defend if counter-attacked.
  • Tank vs HQ: When you attack tanks, your troops go to hospital. When you attack HQs, your troops die.
  • Heal in small batches of less than an hour — alliance members can help repeatedly and it becomes much quicker.
Important: Under no circumstances should anyone attack BcEm allies (AC2D, AC3D, or anyone else from Server 277) when players from other states are invading.

After Combat

  • War Frenzy: After attacking, you must wait 10 minutes before you can use a shield.
  • Visibility: After attacking, you appear red on enemy maps for 1 hour — another reason not to linger in enemy territory.
  • Always have spares: Keep a spare shield and a spare random teleporter in your inventory at all times, for emergencies.

VS Duel

Last Updated: 22 February 2026 at 12:40 GMT

Save your materials for the right day — discipline wins the Duel.

The VS Duel runs Monday to Saturday each week. Every day has a different theme and specific tasks that earn points. The key to maximising your score is saving the right materials for the right day and avoiding actions that waste points on the wrong day.

Day 1 — Vehicle Modification (Monday)

Tasks:

  • Consume 1 Modification Blueprint
  • Consume 1 Golden Wrench
  • Complete 1 Radar event
  • Open Modded Vehicle Component Box
  • Start a rally and kill 1 boomer
  • Kill 1 zombie
  • Gather 1,000 zent
  • Gather 1,000 of other resources
  • Buy pack containing 1 diamond
Tips:
  • On Thursdays and Sundays, save all Radar rewards — let them stack and collect them all the next day for maximum points.
  • All week, save all your Wrenches and Blueprints for Mondays only.

On Mondays, do NOT: click on completed buildings (save for Tuesday), use any speedups, use badges, use hero materials (except EXP and opening equipment chests), use Refugee tickets, or waste Bounty/truck refreshes.

Day 2 — Shelter Upgrade (Tuesday)

Tasks:

  • Use 1 minute Construction speedup
  • Increase Structure Power by 10 points
  • Complete 1 orange Bounty Mission
  • Recruit 1 orange Refugee
  • Recruit 1 purple Refugee
  • Recruit 1 blue Refugee
  • Buy pack containing 1 diamond
Tips:
  • Save all Construction speedups for Tuesdays and Fridays.
  • Use Bounty Mission refreshes to get as many orange missions as you can.
  • Don't be afraid to spend extra tickets on securing orange Refugees — buy extra Refugee tickets from the Glory Shop every week.

On Tuesdays, do NOT: use vehicle modification materials, open Component Boxes, use research or training speedups, use badges, use hero materials (except EXP and opening equipment chests), or waste truck refreshes. Save Radar events as normal.

Day 3 — Age of Science (Wednesday)

Tasks:

  • Use 1 minute Research speedup
  • Increase Tech Power by 10 points
  • Consume 1 badge
  • Send 1 orange Intercity Trade Truck
  • Buy pack containing 1 diamond
Tips:
  • Save all Research speedups for Wednesdays and Fridays.
  • Do as much badge research as you can. When you run out of badges, switch back to non-badge research.
  • Make sure you get 4 orange trucks — big points for little effort.

On Wednesdays, do NOT: use vehicle modification materials, open Component Boxes, use Construction or Training speedups, use hero materials (except EXP and opening equipment chests), use Refugee tickets, or waste Bounty Mission refreshes.

Day 4 — Hero Initiative (Thursday)

Tasks:

  • Consume 1 orange fragment
  • Consume 1 purple fragment
  • Consume 1 blue fragment
  • Spend 1 Exclusive Equipment fragment
  • Perform 1 Prime Recruit
  • Consume 1 Power Core
  • Consume 1 orange equipment as promotional material
  • Consume Enhancement Alloys
  • Consume orange Skill Medals
  • Buy pack containing 1 diamond
Tips:
  • Save all hero materials for Thursdays, no matter how tempting it is to upgrade sooner.
  • Do Prime Recruit tickets first — it makes doing all your hero fragments easier too.
  • “Spend 1 Exclusive Equipment fragment” is only for those who have bought an exclusive weapon for a Season 1 hero in Hot Events.
  • “Consume 1 orange equipment as promotional material” — ignore this for now and keep all your orange equipment.
  • You can open equipment chests on any day of the week.
  • On Thursdays, do not collect any Radar rewards — save them for Friday.

On Thursdays, do NOT: use vehicle modification materials, open Component Boxes, click on completed buildings (save for Friday), use any speedups, use badges, use Refugee tickets, waste Bounty/truck refreshes, or collect Radar rewards.

Day 5 — Holistic Growth (Friday)

Tasks:

  • Use a total acceleration of 1 minute
  • Increase Construction power by 10 points
  • Increase Tech power by 10 points
  • Complete 1 Radar event
  • Train and assemble 1 unit
  • Promote units
  • Buy pack containing 1 diamond
Tips:
  • Save all Training speedups for Friday, as well as any leftover Construction or Research speedups.
  • Higher-tier troops earn more points. Promoting does not give extra points over training the higher troop directly — you simply get the difference.

On Fridays, do NOT: use vehicle modification materials, open Component Boxes, use badges, use hero materials (except EXP and opening equipment chests), use Refugee tickets, or waste Bounty/truck refreshes.

Day 6 — Enemy Buster (Saturday)

All players should shield before reset if you are going to be offline at reset.

Tasks:

  • Use a total acceleration of 1 minute
  • Perform 1 orange Bounty Mission
  • Send 1 orange Intercity Trade Truck
  • Defeat 1 unit of the Duel Alliance for extra points
  • Defeat 1 unit
  • 1 of your units killed
Tips:
  • Only use Healing speedups on Saturdays.
  • Killing troops from the VS Duel opponent alliance grants double points compared to any other alliance.
  • Losing troops grants half points compared to killing non-Duel alliance troops.

On Saturdays, do NOT: forget to shield, use vehicle modification materials, open Component Boxes, use any speedups except Healing, use badges, use hero materials (except EXP and opening equipment chests), use Refugee tickets, or waste all Bounty/truck refreshes.

Canyon Clash

Last Updated: 22 February 2026 at 12:40 GMT

A points-based 20v20 battle — capture landmarks, kill the Captain and work as a team.

Overview

Canyon Clash is a points-based event where two alliances field 20 players each and fight for 40 minutes to capture specific landmarks on a battlefield map.

Points are earned through:

  • Initial capture of a landmark
  • Ongoing possession of a landmark
  • Killing the Canyon Captain (spawns multiple times)
  • Retrieving the Energy Cell and returning it to your base (100K points)
  • Killing enemy troops — the most common source of points, as fighting is constant across the map
  • Quarries — small point sources scattered across the map (lowest priority)

Key Rules

  • All teleports are free with a 3-minute cooldown between each one.
  • Starters can enter the battlefield 5 minutes before the event begins; substitutes can enter once it starts.
  • Make sure all troops are back at your HQ and healed before the event starts, or you will not be able to enter.
  • All injured troops are healed automatically and for free when the match ends.
  • Heal your troops during the match in batches of less than an hour.

Timeline

Time Event
00:00Match starts — Hospitals and Refineries are open
00:051st Canyon Captain spawns
00:10Military Bases open
00:152nd Canyon Captain spawns
00:20Energy Cell spawns (centre of map)
00:253rd Canyon Captain spawns
00:40Match ends

Landmark Locations

  • Hospitals — both near starter/spawn areas
  • Refineries — near the other landmarks
  • Military Bases — both in the bottom-left corner of the map
  • Canyon Captain — spawns in the top-right corner
  • Energy Cell — spawns in the centre of the map

Team Plans

Players are divided into 4 teams, each with a specific role:

Team A — Hospital (Enemy Side)
  1. Capture the Hospital nearest to enemy spawn.
  2. Attack the Canyon Captain at 5 and 15 minutes.
  3. Capture the Energy Cell after the 2nd Captain (activates at 20 minutes).
  4. Do not go to the 3rd Captain.
  5. Return to your assigned Hospital between Captains and after the Energy Cell.
Team B — Hospital (Our Side)
  1. Capture the Hospital nearest to our spawn.
  2. Attack the Canyon Captain at 5 and 15 minutes.
  3. Capture the Energy Cell after the 2nd Captain (activates at 20 minutes).
  4. Do not go to the 3rd Captain.
  5. Return to your assigned Hospital between Captains and after the Energy Cell.
Team C — Military Base (Enemy Side)
  1. Capture the Military Base closest to enemy spawn (activates at 10 minutes).
  2. Do not go to the 1st Captain, 2nd Captain, or Energy Cell.
  3. Attack the 3rd Canyon Captain at 25 minutes.
  4. Return to your assigned Military Base after the Captain.
Team D — Military Base (Our Side)
  1. Capture the Military Base closest to our spawn (activates at 10 minutes).
  2. Do not go to the 1st Captain, 2nd Captain, or Energy Cell.
  3. Attack the 3rd Canyon Captain at 25 minutes.
  4. Return to your assigned Military Base after the Captain.

Capture as many nearby landmarks as possible and when in a group, blow up enemy HQs for extra points.

Zombie Siege

Last Updated: 22 February 2026 at 12:40 GMT

Reinforce your neighbours, activate War Frenzy and let the fires guide you to who needs help.

Overview

Zombie Siege is a weekly event consisting of 27 waves of zombies attacking your HQ. Each wave is on a timer — if you don't kill a zombie quickly enough, the next wave arrives and it becomes a 2v1 situation. After 2 defeats, you are knocked out of the event.

The main reward is Wrenches, which every player needs for tank upgrades.

Key Rules

  • No shields — shields do nothing during this event. Save your diamonds and do not shield.
  • No boomers or digs — do not rally boomers or start digs during the event. All heroes and troops need to be available to defend your HQ or reinforce others.
  • Do not put out fires until after your 2nd defeat — we use the fires to quickly identify which offline players need urgent help.

War Frenzy

War Frenzy gives you a combat boost and should be active for at least the second half of the event. To activate it:

  1. Launch an attack on a non-alliance HQ.
  2. Cancel the attack as soon as your troops have departed your HQ.
  3. Refresh every 10 minutes once you start using it.
Tip: Some players activate Frenzy from the very start of the event, so they don't forget halfway through.

Reinforcing Others

  • When you reinforce other players, you get a share of their points based on how much damage each player does per zombie.
  • Prioritise reinforcing offline players — anyone online will ask in chat if they need help.
  • Reinforce those closest to you for faster troop arrival.
  • Heal reinforcements between rounds to keep them effective.
  • If you are being reinforced unnecessarily, you can kick reinforcements out of your HQ.
  • Once you are knocked out after 2 defeats, reinforce anyone still in the event.

When You're Burning

  • Ask for help in Alliance chat and share your HQ coordinates so others can find you easily.
  • Do not spam the chat — a single message is enough.
  • There is no harm in burning for a bit during Zombie Siege. The fires help the team identify who needs help most.

You can see a list of who is online and still in the event via Events Centre → Zombie Siege during the match.

The Tyrant

Last Updated: 22 February 2026 at 12:40 GMT

15 minutes to deal as much damage as possible — rally together and earn those Power Cores.

Overview

The Tyrant is a 15-minute alliance event where the goal is to deal as much damage as possible to a boss for Power Cores (used to promote gold/orange equipment) and decoration shop vouchers.

How It Works

  • Players closest to the Tyrant should start rallies.
  • Players further away should join existing rallies before starting new ones — this reduces travel time and means more attacks in the 15-minute window.
  • When joining rallies, start from the bottom of the list to fill them evenly.
  • Pay attention to the chat — some players will be running rallies for offline players. Do not join those rallies if the owner says so.

War Frenzy

Activate War Frenzy just before the event starts by launching an attack on a non-alliance HQ and cancelling it as soon as your troops depart. Refresh halfway through the event.

Engage Offline

Instead of auto-join (which does not work for the Tyrant), every player should tick Engage Offline on the Tyrant page. This activates after 60 seconds for rallies that are not yet full and allows offline players to earn personal rewards too.

Important: During the event, do not start boomers or digs. You can turn off auto-join, as it does not work for the Tyrant.

Rewards

  • Personal Reward: Power Cores (the main reward everyone needs) and decoration shop vouchers. Earned based on your damage contribution.
  • Alliance Reward: Given to all members at the end. The amount is boosted by a multiplier linked to the top damage dealer — the more damage they do, the higher the multiplier and the bigger the reward for everyone.

You can see the current multiplier by clicking on the Tyrant during the event.

Champion Duel

Last Updated: 22 February 2026 at 12:40 GMT

Mind games, faction counters and saving your bets for the big payoff.

Overview

Champion Duel is an open PvP tournament that returns roughly every 3 weeks. All players are encouraged to join. To enter:

Champion Duel (top right) → MainI wanna join!

Formation Strategy

Most players put their strongest squad in slot 1, second strongest in slot 2 and so on. A smarter approach is to counter this predictable order by arranging your factions like this:

  1. Wings of Dawn (Shooters)
  2. Guard of Order (Riders)
  3. Blood Rose (Assaulters)

This counters most opponents' early-round line-ups.

Tip: In the later stages, the 3 fights happen at different times. After seeing how Match 1 went, you can make changes to anticipate what your opponent might do for the remaining fights.

Carnival of Fun

Kill 15 boomers per day to receive 30 fireworks. Use them in the Carnival of Fun to earn 600 diamonds. You can also set a personal motto that others will see with your fireworks and during the betting phase.

Betting

Save all betting vouchers until the final day. The bets available in the last few rounds are much higher value. You should easily clear 10K points by the end, which earns everyone 10 Wrenches from betting alone.

Easy Orange Fragments

Last Updated: 22 February 2026 at 12:40 GMT

Six free ways to collect orange hero fragments every day.

Running a few fragments short of starring up a hero? Here are 6 free methods you can use to earn orange fragments daily without spending a penny:

1. Send Gold Trucks

Load your gold trucks with orange fragments and send them out. Each truck delivers fragments directly to your inventory.

2. Loot Gold Trucks

Keep an eye on the map for other players' gold trucks carrying fragments. Loot them to grab fragments for free.

3. Full Preparedness (18 Medals)

Reach 18 Full Preparedness medals in a single day and you'll receive 2 orange fragments as a reward.

4. Daily Tasks (150 Points)

Reach 150 points in the Daily Tasks page to earn 1 orange fragment.

How to find it: Tap Vivian's face (lower-left corner) → tap Daily Tasks at the top.

5. Newbie Exclusive (Radar Event)

The Newbie Exclusive event (red icon inside your radar) rewards orange fragments for certain levels after approximately level 135. There are 270 levels in total.

Note: The icon disappears after level 270 — you can only claim these rewards once.

6. Gifts

Every week you can earn 6 orange fragments by sending enough gifts. The number of gifts required increases over time, and different gifts give different amounts of gifting points.

Tip: These are all completely free methods. There are other ways to get fragments, but these six are the easiest to do consistently.

Gold Bricks

Last Updated: 22 February 2026 at 12:40 GMT

Get 5% extra value when purchasing through the official Last Z website.
Disclaimer: Nobody is advising you to spend money. This guide is purely educational for those who already choose to make purchases.

What Are Gold Bricks?

Gold Bricks are an alternative in-game currency that you can purchase through the official Last Z website:

https://pay.last-z.com/#/login

Once bought, the bricks are delivered to your account via in-game mail. You can then use them to buy items instead of making direct in-game purchases.

Why Use the Website?

The website gives you an extra 5% on top of whatever you purchase. For example:

  • Spending £9.99 gets you 1,000 gold bricks
  • Plus an extra 50 bricks free (5% bonus)
  • Total: 1,050 gold bricks

If you're going to spend money on the game, you should at least get the most value in return.

How to Log In

  1. Open the game and tap your profile
  2. Go to Settings
  3. Tap Copy ID
  4. Visit the official website and log in using that ID
Important: Your player ID is the only thing needed to log in. The bricks are transferred directly to your account using this ID. All players also receive free diamonds when they log in to the website for the first time.

Looting

Last Updated: 22 February 2026 at 12:40 GMT

Attack other alliances and take their resources by force — the most effective way to gather in the game.

Quick Overview

  1. Scout (optional)
  2. Teleport to target alliance
  3. Scout targets methodically
  4. Attack
  5. Max 3 attacks per HQ — never hit below 50% health
  6. Return to your HQ after each hit
  7. Watch your daily loot limit
  8. Play smart
  9. Return to your own hive
  10. Looting complete
Warning: You cannot shield for 10 minutes after attacking another player's HQ.

Step 1 — Pre-Scout (Optional)

Before teleporting anywhere, scout 2–3 players in different alliance hives from your current position. This gives you an early indication of which alliances might have resources or troops worth targeting.

You can send up to 3–4 scouts at once. On your world map, the icon above your 3 formations (right edge of screen) lets you switch to viewing your active scouts.

Step 2 — Teleport

Pick your target alliance and teleport over using an Advanced Teleporter. Aim for the centre of the hive, but think carefully about exactly where you land and what level the surrounding HQs are. You can also land in the space between two alliances if they're close enough.

Step 3 — Scout Methodically

Scout all nearby bases in small groups so you can easily track who you've already checked. Work through the reports starting from the bottom of the list (Mail → Reports).

You're looking for HQs that have:

  • High food, wood and zent
  • Low electricity (preferably)
  • Troops at least 1–2 tiers lower than yours
Tip: Generally avoid hitting anyone at the same HQ level as you, to avoid unnecessary troop losses.

Step 4 — Attack

Select your chosen target based on the scout report and press attack. Ideally, send only your strongest formation. This is the most fuel-efficient method and keeps more troops defending your HQ in case of a counter-attack. You'll get the most resources per load thanks to higher troop count and troop load.

Short on time? Sending 3 formations at once is faster, but you'll take more troop losses overall.

Step 5 — The Rules

  • Maximum 3 attacks on the same HQ per day
  • Never hit an HQ once its health drops below 50%

This is a server-wide rule — respected by all.

Step 6 — Return After Each Hit

After each attack, your formation must return to your HQ to drop off the gathered resources. Troops can only carry so much at once, based on troop count and troop load.

Step 7 — Daily Loot Limit

All players have a daily loot limit based on their HQ level. To check yours:

  1. Open the report you receive after an attack
  2. At the top, it shows how many resources you got
  3. Near the top right, tap the small icon to open a tab
  4. Your current loot amount and daily limit are shown at the top

Step 8 — Play Smart

Smaller alliances are getting better at the game and will sometimes fight back. If the counter-attack is overwhelming, it may be best to move on and make a note to come back when you're stronger. At some point it may stop being worth staying if you're losing troops.

Tip: Consider travelling in a pair or a three if you're new to looting. Just ask in alliance chat — there's usually someone who can come with you.

Step 9 — Return Home

Once you've hit your daily loot limit or run out of time, use an Alliance Teleporter to get back to your hive. These are significantly cheaper than Advanced Teleporters — make sure you use the right one!

Radar Events

Last Updated: 15 March 2026 at 12:40 GMT

Daily missions that grant rewards, hero EXP, and points for VS Duel — one of the most important daily activities in the game.

How Radar Events Work

Radar events are missions that appear on your map via the Radar button. New missions are generated every 6 hours, with the number and storage capacity determined by your Radar level.

Important: If your storage is full, the refresh timer stops. Always make sure you have space before a refresh cycle or you will miss out on new missions.

Radar Level

Your Radar level (Radar Intensity) increases as you complete more missions. Higher levels unlock:

  • More missions per 6-hour refresh
  • Higher maximum storage capacity
  • Rarer mission types (e.g. Unearth Treasure unlocks at level 13)

At level 8, for example, you receive 10 missions every 6 hours with a capacity of 35 total missions.

Mission Types

MissionActionStamina
Rescue SurvivorsClick to recruitNone
Resource PickupClick to collectNone
Mining TaskSend troops to gatherNone
Drone PartsCollect drone componentsNone
Unearth TreasureExcavate treasure (rare)None
Help AlliesSend aid to alliance member10
Kill ZombiesDefeat zombies on the mapVariable
Kill BoomersJoin or start a boomer rallyVariable

Use Laura for Extra Events

The hero Laura is one of the best heroes for radar missions. She provides:

  • 20 extra free radar events per day
  • +30% EXP yield from radar missions
  • Extra exploration chests (up to 10 per day at higher star levels)

Make sure Laura is assigned to your HQ to take full advantage of these bonuses.

Strategy: Complete but Don’t Cash In

The key to maximising radar events is to complete all your missions but don’t collect the rewards straight away. This is called stacking.

  1. Complete all available radar missions as they appear
  2. Don’t collect the rewards — let them sit as completed
  3. Cash in only during scoring windows for VS Duel (Days 1 and 5)
  4. Wait for server reset plus the 5-minute countdown before collecting for maximum points
Warning: Completed-but-uncollected missions still expire after 8 hours, so time your stacking carefully. Don’t leave them too long!

Stamina Management

You receive 2 × 50 stamina each day for free. Some missions cost stamina, so manage it wisely:

  • Save stamina for VS Duel scoring days rather than spending immediately
  • Join other players’ boomer rallies to conserve personal stamina
  • Zero-stamina missions (Rescue Survivors, Resource Pickup, Mining, Drone Parts) are always worth doing

Common Mistakes

  • Letting storage reach max capacity (stops new missions from spawning)
  • Clearing radar on non-scoring days when events are approaching
  • Spending stamina before VS Duel scoring days
  • Ignoring Radar level upgrades — higher level = more missions = more rewards

Research

Last Updated: 22 February 2026 at 12:40 GMT

A complete guide to research trees, badge priorities and the order you should follow.

Non-Badge Trees

These five trees do not require badges and should not be ignored:

  • New HomeShelter BuildingHQ ManagementRapid Growth — complete each to 100% to unlock the next. They provide boosts for resources, construction times and research times for steady long-term growth.
  • Elite Troops — the only non-badge tree that directly affects your troop stats.

How Trees Unlock

RequirementUnlocks
Elite Troops @ 100%Military Strategies
Military Strategies @ 15%Siege To Seize
Military Strategies @ 45%Peace Shield
Siege To Seize @ 100%Field Research
Peace Shield @ 100%Army Building
Laboratory @ Level 30Unit Special Training
HQ @ Level 31The Steel Age (Season 3)

Badge Trees Overview

Alliance Recognition — The most valuable tree. Earns you more VS rewards daily, which means more diamonds and speedups. Should be a high priority until completed.

Hero Training — Strengthens your heroes in all aspects. Cockpit is a key research here — it gives extra troops in your march per hero included. Get this done as quickly as possible.

Military Strategies — Unlocks from Elite Troops. The cheapest badge tree and provides a mix of combat bonuses across all 3 PvP types: in-field, siege assault and siege defence. Just as important as Hero Training.

Siege To Seize — Boosts for siege assault (attacking HQs/buildings). Recharge Shield adds health to your troops for fewer losses. Demolition Crew is another key research.

Peace Shield — Boosts for siege defence (when your HQ is under attack). Urgent Rescue causes extra troops to go to hospital instead of dying.

Fully Armed Alliance — A mix of all 3 combat types plus other bonuses. Annihilation and Move Out! are particularly useful researches in this tree.

End-Game Trees: Field Research, Army Building and Unit Special Training are all considered end-game. Unit Special Training unlocks tier 10 troops but costs ~1.5 million badges and ~600 days of research.

Recommended Priority Order

  1. Alliance Recognition — up to 7th–9th rewards; complete the rest over time
  2. Military Strategies — to 45%
  3. Hero Training — up to Cockpit
  4. Fully Armed Alliance — first research only, up to max
  5. Siege To Seize — max the first 2 rows only
  6. Peace Shield — up to Urgent Rescue (only if you have enough badges)
  7. Complete Hero Training
  8. Complete Military Strategies
  9. Peace Shield — up to Urgent Rescue
  10. Siege To Seize — up to Demolition Crew
  11. Fully Armed Alliance — up to Annihilation
  12. Complete Siege To Seize
  13. Complete Peace Shield
  14. Complete Fully Armed Alliance
Play style matters: If you play every SvS, prioritise troop and hero stats. If you don't engage much in SvS, focus on Alliance Recognition first.

View full Research Tree tables →

Viewing Other States

Last Updated: 22 February 2026 at 12:40 GMT

How to visit other states and grab top-tier Plunder missions.

How to View Another State

  1. Go to the world map and tap the search icon (magnifying glass) in the bottom-left corner
  2. A coordinates box appears near the top of the screen — the number on the left is the state number
  3. Change it to another state and tap the search button (to the right of the coordinates)
  4. A short animation plays and you're now viewing the other state

Plunder Missions

For Plunder missions, look at the level 6 cities around the capital in the centre of the map. This is where you'll find the strongest alliances — they are the most likely to have orange (top-tier) Bounty missions available to plunder.

Important: All players should be visiting other states to complete their Plunder missions.
Note: You can only plunder from a few states at any one time. The available states change each time a new State Ruler competition begins.

The Black Market

Last Updated: 22 February 2026 at 12:40 GMT

A guide to every shop, what to buy and what to save your currencies for.

Time Limited

Currency: Diamonds

Worth a look and a refresh to see what's available. You might find exactly what you need unexpectedly. Buy anything available for Zent, but generally leave items priced in diamonds.

VIP Store

Currency: Diamonds

This should be the first place you check. What's available depends on your VIP level — another reason not to ignore VIP progression.

  1. If you go looting regularly, get the 3 Advanced Teleports and 300 Fuel every single week
  2. If you're wrench-poor and have 3K diamonds spare, always get the wrenches — a guaranteed 10 per week
  3. Always buy speedups from here before the Glory Shop or Items Shop — you get more for your diamonds
  4. If you desperately need resources or EXP, buy them here — not from the popup that appears when you run out mid-transaction

Items

Currency: Diamonds

Make sure this is always the last place you check.

Merit Shop

Currency: Valor Medals

Save your Valor Medals for the gold equipment each week. These medals are earned slowly through daily arena challenges, but players who participate in Canyon Clash, Enemy Buster or Capital Clash can earn up to ~100K per week.

Priority buy list (if you can afford it):

ItemCost
Gold Equipment × 115K
Power Cores (70% off) × 1,00030K
Purple Equipment × 24K
Orange Fragments × 1030K

Total: 79K. Work down the list until you run out, but always save 15K for next week's gold equipment.

Tip: If you have medals left after spending 79K, buy the normal-priced Power Cores rather than other options.

Glory Shop

Currency: Glory Badges

Earned exclusively from the Hero Battlefield event in the caravan. It refreshes every 2–3 days and you get 5 attempts every 2 weeks.

Priority buy list:

ItemCost
Golden Wrenches × 510K
Orange Fragments × 102K
Exclusive Equipment Fragments × 103K
Refugee Tickets × 5,0005K
20K Enhancement Alloys × 103K
Level 3 Random Component Box × 515K
Purple Decoration Chest × 110K
1-Hour Speedups × 200up to 100K
Note: You won't be able to buy everything in one week unless you spend real money. Only buy Exclusive Equipment Fragments if you have an exclusive weapon for an S1 hero. Refugee Tickets are vital for building boosts. You can also win 50 wrenches from Honor Crates by completing Hero Battlefield levels.

Lucky Discounter

Last Updated: 22 February 2026 at 12:40 GMT

How to maximise your badges from the Lucky Discounter event.

How It Works

You are guaranteed 90% off on your 5th, 9th, 18th and 32nd attempts. You can also randomly get 90% off on attempts in between.

  • 90% off — 4% chance
  • 70% off — 8% chance

Full details are available on the Lucky Discounter page in-game.

What to Buy

Only use a coupon when you have plenty of diamonds available. Badges should always be your top priority.

DiscountAction
90% offAlways buy badges
70% offAlways buy badges
50% offBuy badges if running low OR event is about to end
30% offBuy badges only if low AND event is about to end
10% offNever buy — unless desperate AND event ending

Speedups, resources and other items are also worth buying if you have spare diamonds, but badges come first.

Free Ticket Strategy

Every time the event runs, you receive 17 free tickets total. Since the guaranteed 90% milestones are at attempts 5, 9, 18 and 32, here's how to maximise them without spending money:

The Strategy:
  • Event 1: Use 9 tickets, save 8 for next time
  • Event 2: You'll have 25 tickets (8 saved + 17 new) — reach the 18th attempt for free
  • Event 3: Save leftover tickets and repeat the cycle
This guarantees more 90% offers over time without spending any money.

Survival Saga

Last Updated: 22 February 2026 at 12:40 GMT

Kill zombies, earn diamonds, hero fragments and skill books every Sunday.

Overview

Survival Saga starts every Sunday and runs for 3 days. Since Sunday is Peace Day, this is the perfect time to focus on the event.

Key Tips

  1. Always do the highest difficulty you can
  2. Kill as many zombies on your own as possible to save fuel
  3. Once you can no longer solo a zombie, ask the alliance for help to complete the rest
  4. Activate War Frenzy to deal more damage
  5. Turn off Auto-return while zombies are easy to save time
  6. Turn Auto-return back on once a zombie does more than 50% damage to you

War Frenzy

Activate War Frenzy by launching an attack on a non-alliance HQ, then cancel the attack as soon as your troops depart. It lasts 10 minutes — refresh it each time it runs out.

Rewards

Rewards include diamonds, hero fragments and skill books. These are multiplied by the difficulty level. For example, the base reward of 100 diamonds becomes 500 diamonds on difficulty 5.

Alliance Shop

Last Updated: 22 February 2026 at 12:40 GMT

How to spend your Individual Credits wisely in the Alliance tab.

How It Works

The Alliance Shop is found in the Alliance tab. The Shop is for all players to buy personal items, while the Storehouse is used by R4s only to restock the shop.

Individual Credits can only be spent in this shop.

Pricing Comparison

Items in the Alliance Shop cost roughly the same as the Items Shop in diamond-equivalent value:

ItemItems ShopAlliance Shop
24-Hour Shield2K diamonds140K credits
8-Hour Shield600 diamonds40K credits
8-Hour Speedup810 diamonds64K credits

You "save" very little using one shop over the other, but credits build up much more slowly than diamonds.

Recommended Strategy

Tip: Use diamonds daily for whatever you need. Save your credits for urgent purchases (shields, teleporters) when you're low on diamonds. Prioritise items that can only be bought with diamonds (like Wrenches in the VIP Shop) and fill the gaps using the Alliance Shop.

Resources

Last Updated: 22 February 2026 at 12:40 GMT

All the free ways to get resources without spending a penny.

Idle Collection

Resources generated by your resource buildings over time. Amounts are affected by building levels and certain researches. Don't forget to collect from the Idle Chest next to your HQ regularly.

Gathering

Send your troops out to mine resource tiles on the map. Use the magnifying glass (bottom-left) to find exactly what you need. If you're going offline for several hours, always send your troops out gathering before you go.

Tip: Upgrading your Production Centre increases gathering speed and troop load, so you can send fewer troops to gather a full tile. Upgrading the 3rd skills on your blue heroes also helps.

Raiding / Looting

Attacking another player's HQ for their resources. This is the most effective method when done right. Your daily loot limit depends on your HQ level. See the Looting guide for full details.

Radar Events

Events in your Radar give various rewards including resources. Do these regularly when you have spare fuel.

Event Rewards

All events give some resources as rewards. Participating and doing well generally earns more. Check the different pages in Events Centre for specific rewards.

Black Market

When you run out of resources, the game offers transactions at 1,000 resources per 1 diamond. This is never worth it. Instead, go to the Black Market and check the VIP Store. See the Black Market guide for details.

Warehouse

Over time you accumulate resource chests. Their value is tied to your HQ level, so the longer you save them, the more they're worth.

Important: Save resource chests as a last resort. They become more valuable as your HQ level increases.

Promoting Orange Equipment

Last Updated: 22 February 2026 at 12:40 GMT

How to promote orange gear using Power Cores for massive stat boosts.

Enhancement Levels

All equipment can be enhanced using Enhancement Alloys or by sacrificing other equipment:

TierMax Enhancement Level
BlueLevel 20
PurpleLevel 30
OrangeLevel 50+

How Promotion Works

Orange equipment has the unique ability to be promoted using Power Cores. To unlock this:

  1. Enhance your orange equipment to level 20
  2. The Promote button becomes available
  3. Each item can have up to 5 promotion stars
  4. Each star requires 6 shards to complete
  5. Every completed star raises the max level by +5

With all 5 stars, orange equipment can reach level 75. The power boost from promotion is considerably higher than from enhancement alone.

Note: Materials get more expensive with each star. Always prioritise promoting your orange equipment over lower tiers.

Getting Power Cores

  • The Tyrant event (twice a week) — see the Tyrant guide
  • Black Market shops for various currencies — see the Black Market guide
  • Available for purchase with real money

Prioritising Plugins

Last Updated: 22 February 2026 at 12:40 GMT

Which tank plugins to upgrade first for maximum combat effectiveness.

Base Plugins

You want all your tanks to have the best possible base plugins. Whenever you get a better part, switch it out immediately — no exceptions.

Upgrade Priority

When it comes to upgrading plugins, focus your materials on one tank:

  1. Blood Rose (Tank 1) — this should be your primary focus
  2. Wings Of Dawn (Tank 2) — only if your second squad is also strong and used in combat
  3. For most players, put all upgrade materials into your Blood Rose tank

Upgrade the Highest Tier First

Always upgrade the highest tier plugin you have. You will likely replace lower-tier parts with higher-tier ones as you progress. Once you get gold-orange pieces, put all your materials into those.

Tip: There is a plugin reset button in the lower-left corner. This lets you recycle old upgraded plugins and get back all materials used to upgrade them.

What to Do When Bored

Last Updated: 22 February 2026 at 12:40 GMT

Six activities for extra rewards while you wait for builds and research.

Finished looting for the day and waiting on buildings and research? Here are 6 things you can do for extra rewards:

  1. Survival Saga (Sunday–Tuesday) — diamonds, hero fragments and skill books. See the Survival Saga guide
  2. Hero Battlefield — found in the Caravan in your base. Refreshes every 2–3 days. Earns Glory Badges for the Glory Shop
  3. Exploration Levels — tap the chest in front of your HQ
  4. Newbie Exclusive Levels — red icon in your Radar. See the Easy Orange Fragments guide
  5. Trial Beacon Maps — check your inventory (if you still have any from early server)
  6. Dead Ops — found in the Caravan in your base (more beneficial at the start of the server)
Tip: The rewards from each activity might seem small on their own, but doing a good chunk of levels adds up to a lot of goodies. Some are free, others require fuel.

Heroes

Last Updated: 22 February 2026 at 12:40 GMT

Everything you need to know about building squads, levelling heroes and equipping them.

Building Your Squads

You'll have 2 orange, 3 purple and 2 blue heroes from each faction. At max level, divide your formations by faction (e.g. 5 Blood Rose heroes in formation 1).

Until they're all max level, put your strongest 5 heroes in formation 1 and divide the rest across formations 2 and 3. Consider only using your strongest 1–2 formations in combat.

Hero Types

There are 3 types of heroes, indicated by a small icon near their name:

  • Damagers — attack boost
  • Defenders — defence boost
  • Healers — heals your troops

Levelling Up

  1. Prioritise your main squad first — keep them at max level every time you level up your HQ
  2. Then move to your second squad, then third
  3. Within each squad: gold heroes first, then purple, then blue

Hero Equipment

Focus equipment on your main 5. All gold equipment should go on your main squad. Priority order:

  1. Weapons
  2. Helmets
  3. Boots
  4. Chestpieces
VS Duel tip: Save all hero materials for Thursdays (Hero Day), except Hero EXP. You can upgrade hero equipment any time as long as you use other equipment pieces (not Enhancement Alloys).

Hero Skills & Stars

As you level heroes, you unlock extra skills. Increasing star levels makes skills more powerful.

  • Sophia — prioritise for construction boost
  • Amelia — prioritise for research boost

On Hero Day, try to complete half-full stars before starting a new star on a different hero.

For Spenders

Everything above still applies, but you'll likely have extra gold heroes and possibly their Exclusive Equipment (special weapons). These are worth the investment — the special boosts directly affect your fighting stats. Power Cores make a huge difference, so make sure you get extra.

Heroes on City Wall

Last Updated: 22 February 2026 at 12:40 GMT

Make sure your wall defenders are up to date — or leave it empty.

Tap your City WallDefense to assign specific heroes to defend your city during attacks.

Important: If you leave the wall empty (no heroes assigned), the game will automatically select your 5 strongest heroes for every defence. This is the safest option if you forget to update it.

Many players assigned heroes early in the game and never updated them. Having blue heroes on your wall causes you to:

  • Take more troop losses per fight
  • Fill your hospital faster
  • Once the hospital is full, troops will die until you heal and free up space
Tip: Either assign your strongest heroes or leave the wall completely empty. Never leave outdated blue heroes on there.

How to Get Stronger, Faster

Last Updated: 22 February 2026 at 12:40 GMT

Key tips across every area of the game to accelerate your growth.

Structures

  1. Focus on HQ and HQ requirements primarily
  2. Do not neglect your Wall or Villa
  3. As you approach a new troop tier, keep your Training Camps levelled up so you're not waiting on them after HQ is done
  4. Once you hit HQ 27, you can slow down and let other buildings catch up
  5. Always gather resources in advance
  6. Key buildings: HQ, Lab, Training Camps, Wall, Alliance Centre, Rally Square, Military Centre
Note: Having 4 builders helps but isn't essential. More builders = faster resource consumption.

Research

  1. Alliance Recognition is essential for maintaining growth, thanks to VS Duel rewards
  2. Non-badge tech trees are valuable for construction and research speedups
  3. Combat tech trees make the biggest difference to your power and overall strength
Note: The 2nd lab helps massively, but you'll consume zent twice as fast. Prepare accordingly. See the Research guide for full details.

Heroes

  1. Focus on your main squad primarily — levels, stars, equipment, Power Cores
  2. Only move to your second squad once you're satisfied with your main, as it's the one you'll mainly use in combat

Troops

  1. Always train the highest possible troops
  2. Save any promoting for when your Military Centre is already full
  3. Match your Training Camp priority to your main squad's faction:
    • Blood Rose → Assaulter Camp first
    • Wings Of Dawn → Shooter Camp first
    • Guard Of Order → Rider Camp first

Vehicle

  1. Get lucky with digs
  2. Kill plenty of boomers for blueprints
  3. Look for component boxes wherever you can — these make a big difference once your vehicle reaches level 100 on the Upgrade tab

Gifting Level

Last Updated: 22 February 2026 at 12:40 GMT

Send 10 roses a week for free orange fragments and EXP chests.

How to Find It

Tap your profile and look for your gift level near the centre of the screen. Tap the icon to the right of it.

Weekly Rewards

Reach 100 points (send just 10 roses per week) to receive:

  • 6 orange fragments
  • 3 purple EXP chests

This resets every Monday.

Levelling Up

Each time you level up your gift level, you also receive diamonds.

Reminder: Send roses every week — it's one of the easiest sources of free orange fragments in the game.

Season 2 Guide

Last Updated: 22 February 2026 at 12:40 GMT

Everything you need to know about Season 2 — Influence Points, new resources, buildings, heroes and the Glory War.

1. The Aim of the Season

A new mechanic: Influence Points (personal and alliance). The goal is to get both as high as possible. Points are gained by capturing resource tiles — higher level tiles grant more points.

Alliance rewards at the end of the season are based entirely on Influence Points. You also earn free badges and zent every 8 hours, scaling with your Influence Points.

2. New Resources

  • Sandsoul — looks like a cactus
  • Sapphire — looks like a big crystal in the ground

These tiles work differently: once captured, a tile is yours permanently until you give it up or someone removes you. To capture a tile, you fight zombies with a set Power level and Virus Resistance level (new mechanic).

Important: If you don't meet the required Virus Resistance, you'll deal much less damage and take much more. Your Virus Resistance is tied to your 4 Virus Lab buildings.

Always replace low-level tiles with higher ones as you progress. Each level provides noticeably more resources and Influence Points. Mines Melee is also a fast way to get Sandsouls and Sapphires.

3. New Buildings

The alliance builds 3 Alliance Centres. Each provides an area where players can build personal season 2 buildings. The 2nd and 3rd unlock at certain alliance Influence Point thresholds.

Note: An Alliance Centre must be built BEFORE any personal buildings can be placed.

Personal season 2 buildings and their boosts:

BuildingBoost
Virus LabsVirus Resistance
Land AgencyNumber of resource tiles you can hold
Military FortressTroop attack
Defensive BaseTroop defence
Strategic BarracksTroops in your marches

Virus Labs are the main priority. Keep Virus Lab and Land Agency at similar levels to keep up with rising upgrade costs. Always build new season 2 buildings as soon as they unlock, and rebuild them immediately if destroyed.

4. New Builder

For £0.99, you can buy 1 extra builder for the whole season, exclusively for season 2 buildings. Not required — your existing builders work too — but it prevents slowing down your regular building progress.

5. Season Strategy

  1. Occupy resource tiles
  2. Collect resources
  3. Upgrade buildings
  4. Remove low-level tiles
  5. Occupy new, higher-level tiles
  6. Repeat steps 2–5

6. Glory War

A new weekly war (Tuesdays). Alliances are paired up and must destroy the enemy's Alliance Centre 1 and surrounding season 2 buildings.

Points for: destroying the Alliance Centre, destroying buildings, damage dealt, and killing troops. Non-participating alliances can help or interfere but won't earn points.

7. Glory War Strategy

Defence

Defending is easier — all defeated troops go to hospital (reinforcing or TvT). Heal in batches. Reinforce both the Alliance Centre and surrounding buildings.

Preparation

  • Place season 2 buildings in a big circle around the Alliance Centre (like Capital Clash grass defence)
  • Alternatively, place Alliance Centres near map edges/corners to restrict attack directions
  • Fill unowned Sandsoul/Sapphire tiles with buildings

Assault

  • Destroy a line of enemy buildings to create a path to their Alliance Centre
  • Attack from the side with the fewest buildings
  • Destroyed buildings can't be replaced for 4 hours
  • Attacking the Centre costs 5 fuel per attack and works like attacking a city
Remember: Your Alliance Centre is only as strong as the shortest path to it. Attackers' troops will be killed (not hospitalised) when hitting buildings.

8. New Heroes

6 new heroes with exclusive weapons, providing damage and HP boosts for each troop type. These heroes will be available to everyone at the end of the season (same as Season 1 tickets).

9. For Spenders

The Season Battle Pass (£24.99) lasts the whole season and significantly accelerates season 2 building growth. This is the most impactful single purchase for the season.

Season 3 Guide

Last Updated: 12 March 2026 at 12:40 GMT

Welcome to the Everfrost Era — badges galore, new enemies, fishing, and a snowman to build.

1. Season Aim

Very similar to Season 2 — except instead of Influence Points, we will be collecting Glory Points. There will also be another 4-state leaderboard for us to compete in.

All game mechanics from Season 2 continue into Season 3, with the exception of tiles — you will be able to earn many, many badges this season, so make sure you take advantage of this.

2. Zombies & Boomers (Replaced)

Zombies and Boomers are now a thing of the past. They are replaced by:

Season 2Season 3
ZombiesSnow Leopards
BoomersFrost Banes

Both now go up to level 60 and your Virus Resistance is used to fight the higher levels, instead of tiles.

Killing each level rewards its own Glory Points, so it's key that you kill one of each level (one Leopard and one Bane) over the course of the season. Being involved in someone else's rally will count towards your rewards.

3. Buildings

Buildings remain largely the same, except for 2 key changes:

  1. Single Lab (Biolab) — you will only have 1 lab, and this is the only building through which you can increase your Virus Resistance.
  2. 4 Smart Greenhouses (5th available via Wartime Investment) — these passively produce one of the Season 3 resources. As you level them up, you earn higher amounts passively.

4. Resources

ResourceHow to Obtain
Frost CoresKill Snow Leopards and Frost Banes. You can only receive Frost Cores from the first 15–30 enemies killed per day. Focus on Banes first each day, as they give higher amounts.
Ice BloomsProduced passively by your Smart Greenhouses over time.

5. Strategy

You need to reach the level 60 Snow Leopards and Frost Banes as quickly as possible, for Glory Points and increased resource income.

  1. Biolab first — increase your Virus Resistance so you can fight and kill level 60s
  2. Smart Greenhouses — level these up for resource income
  3. Other buildings — focus on these afterwards

6. Special Events

Frozen Rescue (Monday–Wednesday weekly)

Cold Snaps randomly appear and frozen creatures spawn. Scout them to defrost them — more players scouting speeds up the process. Once thawed, claim rewards (limited per creature — fastest finger first!).

You can rescue up to 10 creatures per day. There are 4 types:

CreatureReward
BoarsDiamonds
FoxesOrange Skill Books
MammothsUniversal Equipment Fragments
StagsBadges (300 per rescue — up to 9,000 badges per week!)
Warning: Unattended creatures will shatter and despawn immediately when the Cold Snap ends. Thawed creatures last a little longer — be quick!

Hunter Yeti (Daily)

A new NPC that roams the map. Significantly stronger than other NPCs — you'll need to work together to kill them. They give personal Glory Points, so everyone should participate with their alliance daily.

  • Monday–Saturday: 2 Yetis per day
  • Sunday: 5 Yetis — perfect for Peace Day

Killing a Yeti can also randomly spawn another NPC for bonus rewards.

Snowman Mania (Daily)

Collect snowballs and snowflakes by completing daily tasks to build your snowman up to level 20. This unlocks a base decoration that you keep after the season ends.

You can also clear snow layers off other alliance HQs after a blizzard to gain extra snowflakes.

Proliferation (Mid-Season onwards)

Starts around halfway into the season. Once active, you earn double Frost Cores from all Snow Leopards and Frost Banes for the rest of the season. This greatly boosts your building upgrade rate.

7. Cross-State Events

State Ruler and Glory Wars continue as they are.

Arctic Icepit (New PvP Event)

Alliances compete for control over Icepits by taking down the pit boss before any other alliance, or by dealing the most damage.

LevelBossDayTime
1Frost WardenMonday11:00 server time
2Chiller ChiefWednesday11:00 server time
3Sovereign of SnowFriday11:00 server time

Each level is available once per week on its allotted day. The event lasts 1 hour. The first event will be in State 277; following events rotate to other states in the Season 3 group.

Fishing

Once an alliance controls a pit, players can fish in it to catch fish specific to that pit level. The controlling alliance has a higher chance of catching rare fish.

  • Fill your Fishing Index for awesome rewards as you progress
  • Gift duplicate fish to other players to help each other complete the Index
  • Collecting Fishing Passes rewards the alliance with Red Packets containing 10,000 diamonds at certain milestones

Looting Opportunity

Any player from any of the 4 states who puts their HQ near the Icepits will be vulnerable to attack. This grants 3 extra looting opportunities per week on top of Enemy Buster.

Tip: Use these opportunities to fill your loot limit using other states' players — this hurts their growth instead of our own. But be careful you don't get looted at the same time!

8. Heroes

3 new heroes will be added in Season 3 — 1 for each faction. The new heroes work in tandem with the Season 2 heroes, so separating your squads by faction becomes even more beneficial.

9. Hero Swap

A brand new feature in Season 3. You can swap stars, skill levels, and hero level between 2 heroes of your choice (all 3 must be swapped together — you cannot pick and choose).

This is very handy for recycling materials spent on a hero you no longer use, transferring them to a new hero when you unlock or buy one.

10. Looking Ahead to Season 4

Season 3 can bring a large amount of badges and gold hero fragments if you participate regularly. You could potentially finish the season with up to 1 million badges (approximately 750,000 for free-to-play players).

Important: Season 4 (Jurassic Era) will make you work significantly harder for badges and gold hero fragments. While there are even more badges on offer, they are considerably harder to obtain. So spend Season 3 getting as many as you can — take advantage of rewards that are easier to earn now. You will get an enormous power boost over the course of the season if you do.

Full Preparedness

Last Updated: 22 February 2026 at 12:40 GMT

A daily event with 6 rotating 4-hour competitions — easy rewards every single day.

How It Works

Full Preparedness runs daily, consisting of 6 × 4-hour competitions. The activities rotate through 5 categories that match the VS Duel days:

CategoryDifficultyStrategy
VehicleEasySave Wrenches & Blueprints for VS Monday. Complete by killing boomers or zombies.
StructuresMediumSave Construction speedups for VS Tuesday & Friday. Don't click completed buildings — save them for this category.
TechHardSave Research speedups for VS Wednesday. Time your research with this event if you can.
HeroesEasiestSave Recruitment Tickets for VS Thursday. Use Hero EXP to level up during this event. Complete this every day.
TroopsEasy–MediumSave Training speedups for VS Friday. Time troops to finish during the 4-hour window.

Rewards

  • Diamonds
  • Full Preparedness medals (unlock extra rewards — 18 medals = 2 orange fragments)
  • Hero fragments
  • Hero recruitment tickets
  • Hero skill books
  • Level 1 random component boxes (vehicle)
  • Resources
  • Speedups
Bonus: Winning your daily group also awards a Decoration Chest, Blueprints, and points towards State Ruler.

Shields

Last Updated: 22 February 2026 at 12:40 GMT

Protect your resources every Saturday — shield up on Friday night.
Alliance Rule: Use a 24-hour shield every Friday night before you go offline. This is essential for protecting the resources you've gathered all week.

Shield Costs

ShieldItems ShopAlliance Shop
24-Hour Shield2,000 diamonds140,000 credits
8-Hour Shield600 diamonds40,000 credits

Why It Matters

  • Not shielding puts a target on your back every Saturday
  • It also draws enemy attention to the entire hive, putting other alliance members at risk
  • The alliance will always try to defend players under attack, but there's only so much that can be done — especially when fewer players are online

Recommended Schedule

  1. Friday evening — activate a 24-hour shield before going offline
  2. Saturday evening — activate an 8-hour shield around the same time, to ensure full protection for the entire event
Remember: Help us help you. Shield up every Friday night.

State Ruler

Last Updated: 22 February 2026 at 12:40 GMT

A 6-day points competition between states — the winner earns Capital Clash invasion rights on Saturday.

How It Works

State Ruler cycles roughly every 4 weeks — usually 2 back-to-back (sometimes 3), followed by 2 weeks without. Each competition runs 6 days (Sunday–Friday), earning daily points towards the weekly total.

The winning state earns invasion rights on day 7 (Saturday) during Capital Clash, where they attempt to conquer the other state's Capital. Conquering it grants benefits to everyone in the winning state.

Scoring Categories

CategoryHow Points Are Earned
Winning VS DuelsEvery alliance scores points when they win their VS Duel on any given day
MVP in VS DuelsThe player with the most points in a single VS Duel day earns points for the state
Full PreparednessEvery player who comes 1st in their daily group earns points for the state
Arena ChampionThe player who ends the day in 1st place in Peak Arena earns points
Plundering Enemy TrucksEvery plundered truck from the target enemy state earns points
Furylord Total DamageThe state that deals the most total Furylord damage in a day wins points
Furylord Top PlayerThe player who deals the most Furylord damage in a single day earns points
Bonus: All daily scores reset at server reset. You earn extra points for completing activities in the last 15 minutes before midnight server time.

Troop Dumping List

Last Updated: 22 February 2026 at 12:40 GMT

Full on troops? Attack a volunteer from this server-wide list to free up space for training points.
⚠ Do NOT use this service during Glory War events!

Why Dump Troops?

If your troops are full, you'll miss out on points in both Full Preparedness and the VS Duel. To avoid this, attack a volunteer from the list below to lose some troops and make room for training.

Volunteer List

AllianceVolunteers
AC1DCreatureX, Miro Balance, Quikliest, Shoopdizzle, Sqibble
BcEmBzzool, DVGAD, Jen99, Optio, Redwolf69, Topher0915
COBBiffy7, In Utero
EMBRBexuality, Big Mike C, Blacky69, bla4e, -Chinook-, DC Platinum, Grand Loup, -instabiker-, IT The Clown, Maernus, Penguiin, Ryderr, TheRealDreads, Trac, triplexstar, Whitehouse84, Wh1ttsy
SA01BroKenArrOw, Calabri, Cløwn, Crixxxus, Deadpool x, Dirtymojo, EmmyCaRe, EOD Spartan Seb, Finzee, John Nightreign, MAXIEE, RexKramer, Såbretøøth, Sonitima, TigroV, W h i z t l e, Wooglin, Xx FUDGE xX
SA02ScoobySnacks, Don Bubi, Gotti Zeus, NemesiS18, Mminn, Catalyst, DAP53
SA03El Papacito, ghouluk, Mielpop Trump, Nini69, [No name], Paddy69
Tr1PAlexcove69, Mo-nkey91, Ollx96, Samica

Everyone on this list has agreed to be attacked by anyone in State 277 at any time — no need to message them first.

Rules

  1. Sunday–Friday only — NOT Saturdays!
  2. Not during Glory War events!
  3. Weakest squads only
  4. Only hit HQs that are higher level than yours, where possible
  5. Share the love — don't always hit the same player
Warning: Break the rules repeatedly and you will lose a lot more troops than you planned — as well as resources.
Note: If a volunteer has an active event (e.g. Zombie Siege), they may message you asking you to choose someone else — please respect their request.

If anyone on the list has quit the game, please let Dreads know.

Tactical Plugin Raiders

Last Updated: 22 February 2026 at 12:40 GMT

Join higher-level raider rallies to fast-track your plugin progression.

How Raider Challenges Work

There is a tab with a list of challenges. As you progress down the list, you unlock higher-level raiders that you can start yourself.

However, all players advance at different rates — some unlock higher-level rallies sooner than others.

The Key Benefit

Even if you haven't unlocked a high-level raider yourself, you can still join rallies started by other players who have. By joining, you receive the higher-level rewards, which helps you advance faster in two ways:

  1. Better plugins for your tanks
  2. Faster progress through your own challenge list
Tip: If you're struggling to advance quickly enough, assist other players who have unlocked higher levels than you. Everyone benefits.

Events & Schedule

Last Updated: 22 February 2026 at 12:40 GMT

Weekly event schedule and rotating event times.

Fixed Weekly Schedule

These events happen on the same day every week and align with the VS Duel:

DayEvent
MondayVehicle Upgrade Day
TuesdayBuilding Day
WednesdayResearch Day
ThursdayHero Day
FridayTroop Training, Building & Research Day
SaturdayKill Event (SHIELDS!)
SundaySurvival Saga Zombies

Rotating Events

These events change times on a cycle. All times are in server time:

EventFrequencyTimesDay
Canyon ClashOnce/week18:00 one week, 23:00 the next (fortnightly cycle)Fridays
TyrantTwice/weekOnce at midnight (reset), once at 18:00 (weekly cycle)2nd Tyrant always before end of Thursdays (Power Cores)
Zombie SiegeOnce/weekMidnight one week, 18:00 the next (fortnightly cycle)Always before end of Mondays (Wrenches)

Components

Last Updated: 22 February 2026 at 12:40 GMT

A new vehicle upgrade system with 6 slots for unique combat boosts.

Where to Find It

There is a new Components tab in your Modification Garage (where you use wrenches and blueprints).

How It Works

  • You have 6 slots for different components
  • Each offers unique boosts in a specific category: siege assault, siege defence or in-field, combined with either attack or defence
  • Components level up as you gain duplicates — combine them using the Mass Synthesis button

Getting Components

  • Random Component Boxes from high-level trucks (random drop)
  • Buy 5 per week from the Glory Shop
VS Duel tip: Opening component boxes counts towards Monday's VS Duel activities.

Fast Travel to Digs

Last Updated: 22 February 2026 at 12:40 GMT

Use the reinforcement speed trick to reach digs faster.

The Trick

  1. Do NOT march directly from your HQ to the dig
  2. Instead, send your march to another player's HQ that is as close as possible to the dig
  3. Then march from that 2nd HQ to the dig

Reinforcing a nearby HQ first grants a speed boost, cutting down the time everyone has to wait.

Important: This only works if your troops are inside your own base when you start. Reinforcing from troops already outside your HQ will not grant the speed boost.

Moving Troops

Last Updated: 22 February 2026 at 12:40 GMT

Three ways to move your troops around the map.

Method 1 — Tap & March

Tap on a tile and press March, select your squad and send. On buildings or other tanks, the option will say Attack instead.

Method 2 — Drag & Drop (In-Field)

Once your tank is already out in the field, hold your finger on the tank, drag it to where you want to send it, and release. This works well in open areas.

Method 3 — Hero Faces (Recommended)

On the right side of your screen, each hero face represents a squad. Hold your finger on a face and drag-and-drop to the target location.

Best method: Method 3 works for tanks both in the field and inside your HQ. It's especially useful during Capital Clash when there are more tanks than HQs on screen.

Discord

Join the Last Z Discord server to coordinate with alliance members, get real-time updates, and chat with the team.

This is where we organise events, share strategies, and stay connected outside the game.

Join Last Z Discord

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